AGOGEVR

Defencify VR, powered by AGOGE — available to security companies through Defencify.

Training for the call that doesn’t end in a shot.

The VR judgment-training technology inside Defencify’s security-guard platform. Built by AGOGE.

Scenario footage — comingCaptured from the live system. Not published yet.
A scenario run, captured in the headset: the trainee talks and the character answers.

Most VR police and security training is a shooter with a badge on it. It trains one skill — hit the right target, fast — and that skill is a fraction of the job.

The calls that end careers and land in court are the other ones: the person in crisis, the trespasser who won’t leave, the argument in a parking lot at 2 a.m. Those are decided by what an officer says, and how they stand, and which tool they reach for — long before anything is drawn.

That is what we train.

The suspect talks back.

Our scenario characters aren’t reading from a script tree. They listen to what the trainee actually says, and they respond — escalating if they’re pushed, settling if they’re talked down. Two officers can run the same scenario and have two genuinely different conversations.

A branching script can tell you which button someone pressed. It cannot tell you whether they could talk a person down.

See what makes it different →

What you get

Scenarios that branch on judgment

Use-of-force, de-escalation, patrol contact, active threat. Multiple outcomes from the same opening.

Decision drills

One- and two-minute repetitions. Threat recognition, target discrimination, reaction time. The reps you can run weekly.

Records that hold up

Records your training file can carry: completion and performance detail, delivered through your training platform.

Launching with the platform, Q4 2026.

See how scoring works →

Built by Threat Dynamics · Sherwood, Oregon · Talk to us